Rebound
Tap the jump button as soon as you land to launch right back into the air!
模組介紹 作者原文
Rebound
A Hover-inspired plugin for Bomb Rush Cyberfunk that adds the Rebound, a timing-based trick that offers new air mobility options. Tapping the jump button as soon as you hit the ground will trigger a Rebound, launching you back into the air while preserving momentum and speed.
Features
- Rebound: Tap the jump button as soon as you land to launch right back into the air!
- Cancellable by holding the slide button (or whatever input settings you prefer)
- Boosted Rebound: Hold boost while performing a Rebound to automatically perform a Boost Trick, refiling your meter and launching you farther!
- (New!) Burst Rebound: Hold back and boost while Rebounding to do a Burst Rebound, converting your forward speed directly into height
- Plenty of configuration options to allow you to tune the move exactly how you'd like it
- Custom Rebound animations, configurable for each movestyle
MovementPlus 2.9 Compatibility
By default, Rebounding only requires pressing the jump button shortly after landing. To avoid overlapping with MovementPlus 2.9's Wave Dash, either:
- use a Rebound Modifier Action in the config file (recommended)
- Using a Modifier Action requires you to hold that button while pressing jump to Rebound
- "trickAny" or "slide" are the most commonly used Modifier Actions
- On an Xbox controller, trick1 is X, trick2 is Y, and trick3 is B. "trickAny" detects any of the 3
- Set to trick3 if using the Project G config - if your Rebounds have "stopped working" after installing M+ 2.9, this is why!
- Jumping within this window without holding a Modifier Action will result in a Wave Dash instead
- lower the Rebound grace period and increase the Wave Dash grace period
- Tapping quickly results in a Rebound, and tapping slower results in a Wave Dash
- Rebound always overrides Wave Dash, so the Rebound grace period must be lower than the Wave Dash grace period
- Not recommended due to the timing being tricky to pull off consistently
Installation
- If installing using r2modman, just click "Install with Mod Manager"
- If installing manually, extract the.zip and drop the Rebound.dll file into your \BepInEx\plugins\ folder
Credits
Thanks to:
- Woodztock and Lazy Duchess for their work on NewTrix, which I referenced to support custom animations
- Fay for helping me test versions 2.0 and onward:3
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack