Cyberhead

版本 v1.0.2·更新於 2024-02-11

Proof of concept VR mod

模組介紹 作者原文

Cyberhead

Bomb Rush Cyberfunk proof of concept VR mod.

WARNING! This mod is a proof of concept with lots of bugs. It will be laggy, behave strangely, and will break things. It is not finished, and by using it, you accept there will be weird oddities.

It is suggested to use this mod on a post-game save file (you backed it up, right?).

Known bugs

  • Head is not visible in cutscenes
  • I call it "Faux Mode"
  • Menus, cutscenes, and graffiti do not work
  • Use the desktop or QuickLaunch to get into game
  • Flatscreen mode (talking to NPCs or switching outfits) is very buggy
  • Swirl shader renders weirdly in VR
  • Hand IK is weird in cutscenes and while dancing
  • Input hints are broken

If you encounter any more issues, please report them on GitHub!

What works

  • Looking around
  • Moving around
  • You may clip out of bounds when changing levels
  • Some controller input (inputs are a WIP and guaranteed to change)
  • Move around (left stick)
  • Snap turn (right stick)
  • Jump (right controller primary)
  • Switch movestyle (right controller secondary)
  • Manual/slide (right controller trigger)
  • Boost (right controller grip)
  • Trick (right controller primary/secondary/stick pressed)
  • Interact (left controller trigger)
  • Dance (left controller grip)
  • Pause (right controller stick click)
  • Hand IK
  • The HUD
  • Slop Crew integration
  • Flatscreen UI in menus

Slop Crew integration

To see VR players' hands from non-VR, install this mod and set VrEnabled to false in the config file. The game needs to be launched at least once to generate the config file, so it is suggested to close it as soon as the file is generated to prevent any issues.

Credits

  • VR DLLs sourced from a random Unity project I built on my PC (sorry for no trustable source)
  • Lots of learning what the fuck I'm supposed to be doing from LCVR
  • Patcher code from universal-unity-vr
  • Seagate for having my hard drive die halfway through making this

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
Cyberhead-1.0.2.zip
檔案大小
2.5 MiB