CharacterAPI
API for loading custom characters. Incompatible with CrewBoom and BombRushMP/All City Network
模組介紹 作者原文
BRC_CharacterAPI
Custom character loader for Bomb Rush Cyberfunk. Currently support importing models as custom characters with up to 4 outfits with custom names. You can also add custom personal graffiti and character can have custom sounds. The repository contains example of custom character under BRC_CharacterAPI_ExamplePlugin folder, everything there is commented so people even unfamiliar with code should be able to make and compile necessary plugin. You can find the example here.
You can find a guide on making custom characters here.
If you don't know how\want to compile a plugin, ActualMandM made a pluginless loader for compatable asset bundles. You can find it here together with instructions.
Characters made for BrcCustomCharacters can be loaded with a help of CharacterAPI_BRCCCLoader.
Saves are stored inside BepInEx\CharacterAPI\Saves.
Known issues
- Custom personal graffiti load as gray squares if you painted custom personal graffiti and then disabled CharacterAPI.
Long term goals (aka never ever)
- Custom models as outfits
- More than 4 outfits
- Custom animations
I am a mod maker, why does my character have skates angled at wrong position?
Now you can use skateOffsetL and skateOffsetR transforms to position skates. I'll write a wiki page sometime in the future.
If you want the old method of fixing via bones you can still find it here.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: