CharacterAPI BRCCCLoader

版本 v1.0.5·更新於 2023-09-19

Loader of BrcCustomCharacters for CharacterAPI.

模組介紹 作者原文

CharacterAPI_BRCCCLoader (what a mouthful)

Loader of BrcCustomCharacters for CharacterAPI.

How It Works

By default loader loads all compatible asset bundles from "BepInEx\CharacterAPI\BrcCustomCharacters" folder inside your r2modman profile folder or game folder (if you install everything manually). If you don't have the folder starting the game once with mod installed will create it. If character comes with multiple asset bundles (for different characters to replace), you need to put only one asset bundle inside the folder, otherwise separate character will be created for each asset bundle. Asset bundles need to be just inside the folder, not inside any sub folder. Anything that is not asset bundle will be ignored, so manifest and guid files are not needed. This mode can be disabled by changing "Load BRCCustomCharacters" option in the config file. This mode is enabled by default. You don't need BrcCustomCharacters for this mode.

Another mode loads characters directly from BrcCustomCharacters memory. HOWEVER, and this is important, replacements will still be in place. Let's say you have a character that replaces Red, his voice and his personal graffiti and then decide to enable this option. Then Red will be replaced by new character, his voice and graffiti also will be replaced AND you will get a new character separate from Red's replacement. In essence, you will get two characters. This mode is here mostly for compatibility and maybe SlopCrew. This mode is disabled by default and can be enabled by changing "Load BRCCustomCharacters from Plugin" option in the config file. You need BrcCustomCharacters for this mode.

Credits

Plugin comes with precompiled version of BrcCustomCharactersLib made by SGiygas. It is licensed under GPL-3.0 license.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackviliger-CharacterAPI

檔案與校驗

檔案名稱
CharacterAPI_BRCCCLoader-1.0.5.zip
檔案大小
104.5 KiB