AtlyssDedicatedServer
Enables headless server hosting for ATLYSS with full mod support and custom launch options.
模組介紹 作者原文
🖧 ATLYSS Dedicated Server Plugin
Originally made by FleeTime.
This BepInEx plugin adds headless dedicated server support to ATLYSS, enabling you to run the game in a terminal as a dedicated server — no graphics or UI needed.
⚠️ This is for hosting servers only. It will disable itself when the game is being launched normally.
✅ Mod Compatibility
- Fully compatible with other BepInEx mods that modify or enhance hosting behavior.
This includes:
- Chat formatting mods (e.g., colored messages)
- Uncapped party size or connection limit mods
- Custom stat or balance changes
- Lobby tweak plugins
As long as the mod loads under BepInEx and applies during host/server initialization, it will work seamlessly with this dedicated server plugin.
🔍 Known Issues
- Connecting to the dedicated server using the same Steam account is not possible.
- While you may be able to launch a new game instance in parallel with the dedicated server,
it is not possible to connect to it using the same account as the one hosting the dedicated server.
- As such, it's best to host the dedicated server using a separate Steam account with a copy of ATLYSS on it.
✅ Requirements
- BepInEx 5.x
- ATLYSS 112025.a4
- Must launch the game with the following arguments:
-batchmode -nographics -server
🛠️ Launch Syntax
ATLYSS.exe -batchmode -nographics -server [options...]
You must include at least-server before your own custom arguments for the mod to activate.
Specifying -batchmode -nographics is optional, but desirable to enable proper headless support.
The mod also generates start_dedicated_server.cmd on Windows and start_dedicated_server.sh on Linux that do it for you, however you might need to have the Steam client active for it to work correctly.
🔧 Available Arguments
| Argument | Config Setting | Description | Values | Default |
|-------------------------|---------------------------------------|-------------------------------------------------------------------|---------------------------------------------|-----------------------------|
| -server | | Enables dedicated server mode | | |
| -hostsave N | CharacterSlotToUse | Selects the save slot to use for the host character | int, min 0, max 104 | 0 |
| -name "MyServer" | | Sets the server name (max 20 characters) | string, max 20 | ATLYSS Server |
| -password "1234" | ServerPassword | Sets a join password | string | |
| -motd "Message" | ServerMOTD | Sets a Message of the Day | string | Welcome to ATLYSS Server! |
| -maxplayers N | ServerMaxPlayers | Max number of players | int, min 2, max 250 | 16 |
| -public | ServerType (PUBLIC) | Makes server public | | default type |
| -private | ServerType (PRIVATE) | Makes server private | | |
| -friends | ServerType (FRIENDS) | Makes server visible only to Steam friends | | |
| -pve | ServerTag (GAIA) | Lobby focus: PvE | | default tag |
| -pvp | ServerTag (DUALOS) | Lobby focus: PvP | | |
| -social | ServerTag (NOTH) | Lobby focus: Social | | |
| -rp | ServerTag (LOODIA) | Lobby focus: RP | | |
| -autorestart | PeriodicRestartEnabled | Enables automatic restarts | true/false | false |
| -autorestartin | PeriodicRestartInterval | Specifies time between restarts (like 1d or 6h) | string, format like 1d12h30m, min 30m | 6h (6 hours) |
| -autorestartthreshold | PeriodicRestartPlayerThresholdPercent | Specifies player count % below which the server will auto restart | int, min 0, max 100 (= % of max players) | 100 (percent) |
⚠️ The priority of server type argument is -public, -private, then -friends in that order.
⚠️ The priority of server tag argument is -pve, -pvp, -social, then -rp in that order.
⚠️ If -hostsave is not specified, the server will default to using save slot 0.
⚠️ If there is no valid character in the given slot, a new random one will be created in it.
📦 Example Usages
Start a public PvE server with 16 players:
ATLYSS.exe -batchmode -nographics -server -name "MyServer" -motd "Welcome!" -maxplayers 16 -public -pve
Start a private PvP server wi
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
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不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: