StockAlert

版本 v1.2.7·更新於 2026-09-14

Warns on low stock, supports consumer-based auto-adjustment, and highlights useful recipe buildings. Builder icons, worker queues, seasonal alerts.

模組介紹 作者原文

ATS-StockAlert

ATS-StockAlert is a BepInEx mod for Against the Storm that warns you when your stock of a good drops below its in-game global production limit.

What it does

Displays goods that have a production limit set in the Recipes menu, and shows their current/max stock in a compact, movable, hideable HUD anchored to the bottom-right or bottom-left corner.

Use HUD sort in the F8 settings window to choose Newest first (default) or Biggest deficit. Biggest deficit sorts by wanted stock minus current stock, not percentage; ties show the newest shortage first. The choice applies immediately and is saved between sessions.

Stock below production limit that cannot be produced further (after current in-progress productions), are now marked in red.

It can also optionally auto-adjust production limits for all goods you currently have a recipe for, based on the number of people consuming them and an adjustable multiplier.

It can also optionally auto-adjust the Purging Fire production limit in blight posts to the number of existing cysts plus one.

It can also optionally queue a chosen race for a worker slot by Ctrl+clicking a race portrait, so the slot auto-fills the next time it becomes empty and a matching free villager becomes available.

It can also optionally show how much of each insufficient ingredient is currently sitting in non-warehouse buildings in the ingredient selection wheel.

It can also optionally show the embarkation bonus cost range on the top-left and the current cost on the top-right, colored by where it falls in the possible range.

It can also optionally show estimated trade route profit as a percentage compared to selling the raw material inputs at the bottom of the production chain.

It can also optionally use higher-resolution shadow maps, more shadow cascades, and soft shadows to reduce blocky shadows.

It also shows a countdown badge on bottom-left event modifier icons when the modifier has a repeating time-based trigger, such as Friend or Foe.

It also shows alerts when timed orders have 1 minute and 30 seconds remaining, when a Hearth loses an upgrade level, and when a settlement save is loaded so you remember to check the mission objective.

It also changes the base-game top-left builder counter from available to available/needed, where needed is how many additional builders could immediately work on active construction sites. Deactivated construction sites and sites blocked by missing construction materials are not counted.

When assigning a villager to a building from the builders pool, it also preserves the game's normal builder choice formula but deprioritizes builders who are currently carrying goods. The base game scores eligible builders by break status plus distance to the target building, with lower scores picked first. Stock Alert adds a penalty to builders carrying goods and a small tie-breaker bonus for idle non-carrying builders, so a nearby builder hauling materials is less likely to drop their delivery when another suitable free builder is available.

Hovering an assigned worker slot or a race portrait in the worker selection wheel highlights the villager who is assigned or would be assigned with a bright ring at their feet and a vertical yellow column above them.

Holding Shift while the vanilla Alt worker overlay is open filters the overlay to the race currently selected at the cursor.

Clicking Hearth decoration upgrade requirements selects a matching decoration for construction: Park for Comfort, Garden for Aesthetics, and Marble Fountain for Harmony.

A settlement tile grid is shown while placing or moving a building.

When the Grazer/Forest Eater event is active, it can show the Grazer's currently chosen path with an arrow marking the next direction.

Hovering the bottom blightrot icon shows unlocked buildings that you currently have zero of, with building icons, excluding decorations, houses, warehouses, hearths, hydrants, roads, gathering posts, geysers, farm fields, mines,

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackATS_API_Devs-API

檔案與校驗

檔案名稱
StockAlert-1.2.7.zip
檔案大小
248.0 KiB