MoreHotkeys
This mod has a lot of QOL hotkeys and mouse clicks.
模組介紹 作者原文
This mod has a lot of QOL Hotkeys and clicks.
Keyboard Hotkeys:
- F1-F6 for Encyclopedia panels.
- J for Trading Post.
- X and C to cycle buildable but unbuilt buildings.
- L toggle CondtionsHUD and DeedsHUD.
- Shift on a resource brings up the corresponding building.
- Shift on the main hearth and warehouse produces a copy.
- Shift on roads makes a copy. It's invisible before click but it works.
- Press 5 for 5x speed.
Mouse:
- Ctrl+right click: marks a worker to leave.
- Marking a worker when producing makes him leave after producing and saving the good in the workplace.
- Marking a worker when getting ingredients makes him gets the ingredients, delivers it back to the workplace and leave.
- Marking a worker returning goods to the warehouse make them leave after dropping off the goods.
- Marking a worker when a good is clicked for force delivery makes him leave after delivering the goods to the warehouse.
- Clicking on the house in top left species panel brings up that particular house to build.
- Ctrl+left-clicking a resource node brings up the recipe panel in ingredient mode.
- Hovering mouse over a building in the recipe panel shows a toolip with the efficiencies for all the recipes for that building.
- There's a checkbox in the consumption control panel to toggle needs control.
Changelog
-v1.0.0
- initial release
-v1.0.1
- Better filtering of unbuilt but buildable buildings. If you have cycle active when you receive a new blueprint it causes a minor bug but save/reload fixes it.
- Hovering mouse over a building in the recipe panel shows a toolip with the efficiencies for all the recipes for that building.
- clicking on the house in top left species panel brings up that particular house to build.
- Ctrl+left-clicking a resource node brings up the recipe panel in ingredient mode.
- added Stormwalkers 5x speed. Helpful for debugging but should not be used in game because 5x speed lowers short cycle camps' output.
-v1.0.2
- I made a big update to the Stormwalker-style mark-for-leave ctrl-right-click.
- I added a complex food Needs toggle checkbox in consumption control. The toggles on or off the respective needs of the species, so you don't have to manually click each one. If a food is not needed by any species it is toggled on for everyone.
- I added the Events hotkey. If you used an older version of MoreHotkeys, delete your old MoreHotkeys.cfg otherwise the F5 won't update from the old Species hotkey.
- I made the CondtionsHUD and DeedsHUD that you normally see when you press ESC to also automatically appear when any popup menu (from orders to trends) appears. You can toggle this feature on and off with the L hotkey or in the API menu.
- Fixed a bug in cycling buildable but unbuilt buildings that happens when you get a blueprint while cycling is active.
- The main hearth, warehouse, and all roads can be shift copied like other buildings. Roads don't have the visual but it works -- just click.
-v1.0.3
- Fixed a bug where blight fighters wouldn't unassign when going to hearth to rest.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPackATS_API_Devs-API